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About ME

I am a 3D artist/generalist with over 7 years of experience in the games industry. I gained a first class degree in Computer Character Animation at the University of Teesside.

I am passionate about everything creative and technical, I enjoy working within a team and seeing a product go from start to finish. I like to understand the bigger picture and make informed decisions around technical restraints whilst still delivering high quality of the art and assets. In addition, I am self motivated with excellent time management skills.

My skill sets include 3D Modelling, Texturing, Animation, Particle Systems and User Interface Design. I use a range of software packages such as Blender, Maya, Photoshop, Illustrator, Substance Painter, Marmoset and Unity. I am very adaptable with software, art styles and pipelines.

In addition to my work I also enjoy life drawing, crafts, cooking/baking, badminton, gaming and DnD.

Contact

joshkubik@gmail.com
LinkedIn